calasebo.blogg.se

Torchlight 2 builds for warlock
Torchlight 2 builds for warlock








  1. TORCHLIGHT 2 BUILDS FOR WARLOCK HOW TO
  2. TORCHLIGHT 2 BUILDS FOR WARLOCK FULL
  3. TORCHLIGHT 2 BUILDS FOR WARLOCK PLUS

Echtra if you ever see this, doing 1 damage to mobs with 900 HP isn’t fun. In comparison, my second character (the Forged), managed to beat Act 1 in just under 4 hours. Took 15 hours to beat Act 1, because I cleared every map and killed all the elites, too. My first character, a Sharpshooter who has an easier time to begin with. Before the HP nerf to ridiculous it was even worse.

  • The early game is rough. Quite painful in fact.
  • I ran straight to the end bosses for the quest objectives for the entirety of Act 1 and stayed at least 1 level above the different areas levels. This is in part due to the obscenely high spawn rate for mobs and the generous exp gains.
  • You can skip most of the trash mobs and still be over-levelled. At least at the time of writing this guide, you can not just ignore elites but about 80% of the maps mobs.
  • They’re also the most likely things to kill you. I mean you can really ignore these mobs for the entirety of Act 1 as the TTK versus rewards isn’t worth it at all, which is unfortunate. At the least, until you have your Tier 1 movement skill (for this build is level 6), to make sure you can get out of harms way if needed.
  • Avoid / ignore elite mobs and packs completely in the early game. By early game I mean the first 10 levels or so.
  • Guide to Builds, Skill Tree (for All Levels) General Tips & Tricks The initial damage of each bolt will be derivative of your weapon DPS, which is electric type thus already inflated by 3-5 fold, this is how we get to double dipping.This guide shows you builds, skill tree for all levels in Torchlight III. Each dealing ~300-500% damage TIMES YOUR FOCUS BONUS. Your DUNK will cause 7 hits (3.5 crits) sending out 10 or so more shock bolts. Slam from far away to send lightning emberquake bolts at distant enemies.ĭUNK DOWN on High HP Tall Folks' such as Heroes and Bosses. Extra slots can be yielded over to stat skulls for the 62 FOC, or 40 STR. This will let you survive two hits, though just barely from most things assuming you have enough skulls of lemony. You should fill all sockets on armor that aren't dedicated to skulls of limony or keeping you with enough mana to these flat 1300 HP?!?! Skulls. Vitality: Just Kidding! We don't need no overtime! HP will come from Richlieu skulls. Its worth noting that fumble is also factored into Weapon DPS calculations which gives added value to dex. You will want your Crit chance to be Above 50% and ideally Above 75% to make sure your producing as many shock spams as possible.

    TORCHLIGHT 2 BUILDS FOR WARLOCK FULL

    I found it useful to keep a stash full of Blues and Greens that gave different amounts of stat points in different things. 10% Critical chance skulls can go on your weapons instead of 60% Crit damage ones, but you will need to replot out your DEX and STR accordingly. Execute chance also gets factored into weapon DPS calculation, which means that focus will also be helping you with your weapon DPS this way as well.ĭexterity: You'll need to balance DEX with your strength for maximum Crit JAM. I found that I had the best luck getting this from gear.

    TORCHLIGHT 2 BUILDS FOR WARLOCK PLUS

    500% lightning damage plus 200% spell damage from focus means 1000% boost. It's the only way to increase the number of points you have available to spend, and the only way to equip gear that can hold higher level skulls without farming for eons.įocus: Increase spell damage multiplicatively Beyond the 500% cap you should be getting close to just with Table Mountain gear and passives. Try to get gear with stats on it whenever you can. With Strength plus Skulls you should try to keep between 300% and 500% critical hit damage multiplier. Strength: Increase Critical Damage and Weapon DPS. Ignore cast speed, it won't increase the cast speed of this spell since it has a built in 1 second cool-down, and a slow cast animation. Socket your weapons with +%Critical Damage there aren't many good sources for this apart from Rambren Skulls and STRength, and stat points will be in short supply and you can't exactly pass up an extra x5 damage DUNKING multiplier and just get away with it with as much HP as these end game mobs end up having.īind the ability that turns you into a big fist-punching Netheriem to the key nearest your hand. Two weapons means twice as many sockets - You will need two hands to JAM. Get good Weapon DPS weapons, your primary spell will be scaling off weapon DPS, so this will be vital. This will make your +%Lightning Damage increase your Weapon DPS This is vital.

    TORCHLIGHT 2 BUILDS FOR WARLOCK HOW TO

    Stack Mana from skulls: flat mana gives more regen per second than mana regen skulls (because despite numerous times I've told them they have some glaring balance problems continue to be unresolved, oh well, have fun I guess, I'm going to get into how to push these balance problems to the POINT OF BLEEDING in your favor to make up for the times when it tips against you.)Īdd +%Lightning damage, get a weapon that deals lightning damage not physical.










    Torchlight 2 builds for warlock